
Shuttle Commander
Role:
Unity Developer
Key Skills
C#
VR Development
PSVR
Animations and Timelines
Collaboration and resolving bugs
Research and Design
Rapid prototyping
About the Game
Shuttle Commander sees players pilot NASA’s Space Shuttle to and from the International Space Center, completing missions and learning about space from the perspective of Hubble.
Platforms: PSVR, Steam VR, Oculus Quest
Key Achievements
Researched and pitched educational content and features for the game.
Created the educational visualizations used in the game, dynamic animated sequences exploring the scale and nature of the universe.
Worked closely as part of a large collaborative team alongside artists and QA.


